Sorry, It was late and I was tired, and I posted a horrible description haha. Here's a much better described and updated post.
I am trying to spawn a specific hitbox onto 1 specific animation's custom image point, but can't get it to work.
So I have my player character setup as an animation sprite attached to the player box.
I have imagepoint1 (strikeboxpoint) set to different spots, depending on the attack. Since I have so many different attacks, I would like to spawn a specific hitbox onto 1 specific animation's custom image point.
I made it so the image point only exists between frames 5-8 (since this is where the player is actually attacking in the animation.)
Here's an image.
Here's the .capxDropBox
what am I doing wrong?