Spawn multiple tines to create a polyline?

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Post » Wed Oct 16, 2013 1:24 pm

I was trying to make a "wire frame" terrain similar to the one in REZ game, but failed. What I want to achieve is this:

1. every x seconds --> create a zigzag horizontal polyline on top of layout having little random variation /\/\/\/\
2. move that polyline down the layout slowly accelerating
3. create another polyline...and so on

I am having trouble at step 1: I cannot create a chain of 10 lines spawing each other in one loop
It works if I spawn one line every tick, but this is too slow.

Any idea how to spawn lets say...100 lines to form a polyline in one loop?
Thanks guys.
This is the Rez Game I was thinking of
[TUBE]http://www.youtube.com/watch?v=r7XQcGOkYds&list=PL81F92A080097847A[/TUBE]Cipriux2013-10-16 13:26:25
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Post » Wed Oct 16, 2013 2:29 pm

I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Wed Oct 16, 2013 2:44 pm

@LittleStain yes, that's exactly what I was thinking of. Can you share the capx please?
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Post » Wed Oct 16, 2013 2:49 pm

Lines Capx

I'm not sure if this is the best way to do this, but I guess it gets the desired effect. I was just testing myself if I could do it, there must be better ways though.
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Wed Oct 16, 2013 2:55 pm

Thanks @LittleStain. I will try to enlarge and accelerate the polyline as it coming close to the bottom , also trying to build the next poly based on the previous one with little variations to create the effect of ups and downs.
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