Having an issue with spawning multiple instances of the same object. My sprite is 32*32 with an image point at 49,16 (where it spawns its child).
Basically, I don't want to spawn a new child if one of its brethren is in the way. So I tried this:
Specifically, I though the "Mob X Overlapping" would stop it spawning on top of an existing instance. Unfortunately, I was wrong.
Is it not possible to do this? Should I pin another sprite so I can check for overlap on that instead? Or have I just done something daft.
Thanks in advance for any help.