New to Construct (and game authoring) but have gone through the faq, manual and forum looking for an answer to this.
I have a sprite "Carn" to which I assign values to variables during runtime, not in the layout. Once this instance has enough health & energy I spawn a new instance of Carn.
At present, the new instance selects the default variable values from the layout. I would like it to inherit its parent's values.
Secondly, after the spawn action in the same event, if I select Carn.UID it gives me the UID of the parent, not the child.
This picture might make it a bit clearer:
Any help would be much appreciated.