spawning a particle from a familly instance

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Post » Mon May 27, 2013 11:29 am


I finally have some time to play with game design ideas and construct2. I am learning, and of course I am facing some logic problems.

I am trying to spawn a particular particle from a particular instance in a familly.
right now i have multiples sprite instance in the familly (3 objects,
maybe more in the future)
On start of the lay out I spawn around 200 instances from the familly. When I click on it, the object will be destroyed, and a particle looking like the object should pop out of it.

As the objects are the same sprite, I thought i should make only particle in a state which they dont move and then enable them when clicked, but Im not sure about this...

Any advice?
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