I'm building a track racing game, where coming off the track spawns a sprite of the word "Oops!". It's much like having the car explode, but avoids the death 'n' destruction :)
Anyway - I've found that when I spawn the explosion, it appears at an angle relative to that of the car at the time of collision. So if the car is heading left -> right, it's OK, but if it's heading down the screen the word is on its side, or upside down if heading right -> left.
I know I'm probably missing something simple, but is there a way to make the spawned sprite always appear the right way up, ignoring the angle of the car?