Spawning an object with style

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Post » Fri Jan 25, 2013 8:59 pm

Hello Construct community;

I have been thinking of how to spawn an object from an object. Whenever i tried to spawn an object from another it stays on the origin point but i want to see that the spawner object throws the other object like it spits out. Is there a way to do that. I have made a demo capx file for that so you may see what i mean by that.

here is the link https://dl.dropbox.com/u/135990240/firstgame.capx
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Post » Fri Jan 25, 2013 9:06 pm

Try this: give diamond sprites bullet behavior and set it's properties to speed: 200, gravity: 200

If you turn the diamonds angle straight up (rotate counterclockwise wise 90 degrees) it all adds up to a nice effect :)
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Post » Fri Jan 25, 2013 9:29 pm

thanks alot vee41 i will work on it and will tell you the results :)

edit #1 : yeah that kinda worked like i described but there is a small issue that it doesnt hover upwards than falls if i could draw a waypoint for that. I would be happy.

I tried to give physics effect to the diamond but it didnt give the result that i wish i had :D diamond was floating around because of both bullet and physics behaviour imho :)bgencten2013-01-25 21:42:38
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Post » Sun Jan 27, 2013 10:31 am

[QUOTE=bgencten] thanks alot vee41 i will work on it and will tell you the results :)

edit #1 : yeah that kinda worked like i described but there is a small issue that it doesnt hover upwards than falls if i could draw a waypoint for that. I would be happy.

I tried to give physics effect to the diamond but it didnt give the result that i wish i had :D diamond was floating around because of both bullet and physics behaviour imho :)[/QUOTE]

Hope this is some help to you

Did some minor alterations to make it appear smoother :)
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Post » Sun Jan 27, 2013 10:29 pm

thats great mate its just what i wanted to implement thanks alot
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