So I'm making a shmup right? Well, I'm gonna try using a timeline for enemy spawning. My problem right now is spawning say 9 enemy ships going in 9 different directions. How could I do that with a timeline. I know how to use the timeline, so I guess just how do I do it with anything.
Here's an example http://www.youtube.com/watch?v=zazlU2X_cuA#t=4m20s
Spawning a bunch of the same sprite, but in different directions.