Spawning multipule sprites at different angles with timeline

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Post » Wed Dec 09, 2009 6:06 am

So I'm making a shmup right? Well, I'm gonna try using a timeline for enemy spawning. My problem right now is spawning say 9 enemy ships going in 9 different directions. How could I do that with a timeline. I know how to use the timeline, so I guess just how do I do it with anything.

Here's an example http://www.youtube.com/watch?v=zazlU2X_cuA#t=4m20s

Spawning a bunch of the same sprite, but in different directions.
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Post » Wed Dec 09, 2009 9:31 am

I'd use a loop:

viewtopic.php?f=16&t=5179
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Post » Wed Dec 09, 2009 9:42 am

that looks pretty cool
I modded it, cuz I was so mesmerized
[url:381lia64]http://dl.dropbox.com/u/1013446/orbeye.cap[/url:381lia64]
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Post » Wed Dec 09, 2009 10:08 am

Nice :)

Looks like you downloaded the old version, though... I sneakily uploaded a new one :P. And yeah, I've been playing with it too. I made some kind of weird tentacle-monster squid thing that you can move around the screen.
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