i would like to have a sprite (lets call it 'monster') spawn every 30 seconds but not letting the same sprite spawn again until it is destroyed. Now monster has a Boolean which is set to true. In the event sheet i create the monster every 30 seconds and check if the Boolean is true. once it spawns i set the variable to false but the only problem is another monster is still created. What am i doing wrong?
I think I worked out an example that might be what you need but I currently don't have a place to upload (my DropBox is packed) it so I can either mail it to you or try and manually type in the events.
I have only started messing around with Construct since yesterday but it might help a bit.