Spawnpoint Problem

For questions about using Classic.

Post » Sat May 01, 2010 12:21 am

Hi.
I found Construct 2 Days ago, nice and simple to use Engine.
I read some Tutorials but now is stuck.

Ok i want a Sprite as "spawn trigger" and an other as "spawn point".
So i made them and this event:

[code:ecqo1270]on collision between "Player" and "spawn trigger"
->
- destroy "spawn trigger"
- spawn object "enemy" on object "spawn point"[/code:ecqo1270]

But it dont spawn the enemy on the "spawn point".
The same enemy is in the layout before as first enemy and if the player run over the "trigger" the new enemy spawns on the same place the first stand before.

What have i did wrong? O.o

Sry about my bad english. ^^
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Post » Sat May 01, 2010 3:54 pm

Hm.
No one can help?
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Post » Sat May 01, 2010 4:35 pm

Ok, Thread can deleted.
I have found the Problem by my self.
The enemy is in a Container and i have spawned the wrong object.
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