I have multiple objects that spawn different bullets.
I would like to have the objects spawn a different bullet at random times, but I also wish to speed up the spawn rate as the score increases.
Here's an example of what I have now: Spawn.capx
The bullets are in a family so the objects spawn the family & I'm glad that it picks a random bullet to spawn.
However, putting the spawn-objects in a family doesn't work the way I want it to because they will all spawn at a random time together.
Please help me understand how to make it work! I am a noob that really wants to learn!