Speed of light exists because ~

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Post » Sun Dec 28, 2014 5:45 pm

The speed of light exists because that's the maximum speed this simulation can buffer environments for rendering and collision detection.

Since we are all Game Makers, what do you think ?
Maybe this whole world is Construct 3000 and our Lord Ashley Gullen [Not in this simulation, but the big BIGGER one] decided that 299 792 458 refresh rate is more than enough to account for all Box2D/3D/4D Plus Time Collisions ;p
Last edited by Toddler on Sun Dec 28, 2014 6:54 pm, edited 1 time in total.
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Post » Sun Dec 28, 2014 6:11 pm

If thats so, then I would postulate that ludicrous speed is the time it takes to think about something before you post it.

http://youtu.be/ygE01sOhzz0
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