I was remembering the answers I got viewtopic.php?f=16&t=2380
in this thread, and thought (perhaps naively) that that would apply across different behaviour types.
[quote="linkman2004":1tdsp9ft][code:1tdsp9ft]+If Guy[Platform].VectorX is greater than 0, Set Guy.Angle to 0
+Else, Set Guy.Angle to 180[/code:1tdsp9ft][/quote:1tdsp9ft]
Pardon the excessive noobiness here, but erm... which condition(s) would allow me to do that? I'm probably staring it in the face but have no idea which one it might be...