I've got a problem with the animator.
I've set an IDLE and WALKING animation and at the start the sprite is stood still as it should be. However when I then run left or right and let go of the key instead of just standing still again, it looks like it's flipping through a few of the animations. So it'll show the stood still image then a couple of random running images. If I have only one frame for both standing and running, when I let go of the keys it flips between the two images.
Hard to explain but I hope you understand me
I've set the sprite up as a PLATFORM behaviour.