I'm currently working on a platformer. And the problem is as follows:
So I'm making my character have a standing, walking, jumping, falling, and looking up animation. Everything seems to work fine at first but when I make the character turn suddenly to the left when walking right, his animation changes to the standing one instead of the running one and glides across the floor unless you stop pressing down on the button. This also happens when holding the up button making the character look up. If you keep the button pressed he stays in the looking up animation even when walking so he looks like if he was gliding across the floor while looking up. Any idea as to why this is happening?