sprite bobble On collision with bobble

Get help using Construct 2

Post » Wed Jul 25, 2012 3:23 am

after i try the first example of construt 2,
i decide to use it to make a puzzle bobble game,

when the bobble on collison with another bobble, i set the bullet speed to 0.

but sometimes the two bobbles will overlapped a little.

i think it's the reason that the trigger is a little late.

how Can i solve this problem?

i added the behaviour "solid" as Ubivis says in
Help Wanted

and it not works.

thank you, all!
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Post » Wed Jul 25, 2012 1:55 pm

Could you upload a .capx to a filehost like dropbox (free and easy) so we can have a look?
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