Sprite bug

For questions about using Classic.

Post » Mon Jul 16, 2012 3:00 am

I'm having a weird problem with sprite importing on Construct, and after searching a lot and testing some things I think it has something to do with my computer.

Example: I drew this robot on Photoshop and I wanted to import it to Construct

But when I click "Sprite>>Open" and add it to the layout, it gets all weird like this:

It happens with every format, but it doesn't happen if I alter the Width to some specific numbers. Like if i put an image that is 160 pixels wide, it goes all normal. But if I put one that is 161 pixels wide, it gets all scrambled like that.
I have tested in other computers and it doesn't happen in them. What could be wrong with mine?
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Post » Mon Jul 16, 2012 6:05 am

Try updating your graphics driver.

It's an issue that has come up before with nvidia gtx cards. If a driver update doesn't fix it then the workaround is to use power of two sized images.
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