Sprite editor imagepoint/origin error on mirror/rotate

Bugs will be moved here once resolved.

Post » Mon Nov 09, 2015 9:32 pm

Problem Description
If you mirror or rotate a sprite image in the editor then the origin moves as you might expect. The origin position coordinates do not update with the new position. You have to close/open the editor to get them to refresh.

Attach a Capx
No need - use blank project.

Description of Capx
-blank-

Steps to Reproduce Bug
  • Set sprite origin to a non-centre position
  • Rotate/mirror/flip the image
  • Observe origin coordinates

Observed Result
The indicated coordinates do not update to reflect the new position of the origin.

Expected Result
The coordinates should update to show the correct origin position.

Affected Browsers
  • N/A

Operating System and Service Pack
W10 x64

Construct 2 Version ID
r216 64 bit. This happens on r216 32 bit version also.
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Post » Thu Nov 12, 2015 3:09 pm

Thanks, should be fixed in the next build.
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