Sprite Font Chinese/Japanese/etc

Discussion and feedback on Construct 2

Post » Mon Apr 16, 2018 6:38 pm

Hello all!

Does anyone have any experience using Sprite fonts with non-Latin character sets. I'm working on getting my game translated into Chinese, Japanese and a few other languages with non-Latin characters sets.

* One option is to get a list of every character used and put all the characters from every language in one giant sprite font, but I imagine it'd be way too large.

* I wish there was some sort of "Load sprite for sprite font" action.

* But otherwise I think it'd be good to have one sprite font per language. I have something kinda working with families, but it's very complicated with two English sprite fonts

Any other ideas? Thanks!!
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