@blackhornet: I don't know if this is a bug or need to take notice of. Anyways, here is what I found.
If in the text field, where we fill characters to be converted, if a character get repeated, in generated sprite font, repeated character(s) are not counted, but the text file which is produced along with this (which have info about the sprite font), the character set still shows the text which we entered (having repeated characters), This character set text is required in Constuct2,
I am making a game with localization options, and I have inserted all the words (characters) in the software to make one single sprite font, but I can't copy paste the character set from the info file. Since there are many characters, i cant make sure to have no repeated characters, and there are some characters which i can't read (like chinese).
If I am missing something, please help me, otherwise please fix this.