Sprite Font Generator - v3

Discussion of tools and resources for game developers

Post » Fri Jan 30, 2015 5:12 pm

Thanks again. I am using it very often!
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Post » Sat Jan 31, 2015 1:16 am

I was asking for a Height adjustment actually.

I went and took another look, and noticed you already have a small gap at the bottom, so the Height adjustment is not needed.

Thanks fora great utility!

Only things that I might request is an outline and maybe a dropshadow feature. It is perfect the way it is though. I will really put this to good use :)
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Post » Sat Jan 31, 2015 1:59 am

It has 2 outlines & drop shadow already.
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Post » Sat Jan 31, 2015 4:32 pm

I dont see anything for outline or dropshadow. I must have an old version.
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Post » Sat Jan 31, 2015 5:04 pm

The link on the first post has the latest version: GiveYourFontsMono_v2_5.zip
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Post » Sat Jan 31, 2015 8:52 pm

@blackhornet have you used C++ to make it?
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Post » Sat Jan 31, 2015 9:02 pm

C#
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Post » Sun Feb 01, 2015 6:14 am

Ok Found it! I never noticed it in the font popup dialog before.

What a wonderful tool!

Thank you very much for this. :)
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Post » Sun Feb 15, 2015 9:40 pm

Can you include an option to turn off Anti-Aliasing? I'm using an 8-bit font and the program keeps messing up the pixels thingy.
Any option for Point Sampling / Nearest Neighbour like in Photoshop? :D
The moderators are corrupt and ban for no reason, especially that condescending neckbeard asshole Kyatric. The forums are filled with fanboys.
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Post » Sun Feb 15, 2015 9:46 pm

Sorry, you have to use the older version (1.12) to get anti-aliasing control. This has been explained if you parse through the thread. I just use whatever Windows/Microsoft provides.
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