Sprite Font Generator - v3

Discussion of tools and resources for game developers

Post » Mon Feb 06, 2017 5:56 am

@BackendFreak
Sorry to take so long. Can you, or somebody, PM me a file with a sample of what you are referring to. I'm not sure how to solve this. I scan each character and add it as a key to a dictionary. If the same character is found, I skip it. I'm just using standard C# code to parse the string. I don't know how I'd detect these special 'half' characters.
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Post » Tue Feb 28, 2017 4:21 pm

Message: HomeWorx can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
Well @blackhornet, this is such a great tool ! And a huge time saver too...
Thanks a lot !

@Zebbi Not sure if you have found in the meantime, but what are you looking for exactly ?
Zebbi wrote:I'm trying to make a spritefont that has the height of 7 pixels on the lower characters using the outlined version of this font: http://www.dafont.com/onesize.font but it always comes out missing bits, and I have to use version 1 to do it without anti-aliasing. Any idea how I can get this done?
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Post » Fri Mar 24, 2017 4:10 am

@blackhornet , Your link http://www.blackhornettechnologies.com/ ... o_v2_7.zip now gives me :

Server Connection Closed

Description: The server requested closed the connection before the transaction was completed.


Anyone here could share me GiveYourFontsMono_v2_7.zip ?
I got a game that you multiply, breath fire with two heads and brawl foes to oblivion with your clones: http://www.newgrounds.com/portal/view/660664 (use Chrome on Windows for best performance)

My sites:
http://twinblazar.deviantart.com
http://twinblazar.newgrounds.com
https://twitter.com/twinblazar
http://www.pixiv.net/member.php?id=15072448
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Post » Fri Mar 24, 2017 5:48 am

will be removed again in a few days...
http://www.gameus.de/c2/GiveYourFontsMono_v2_7.zip
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Post » Thu Mar 30, 2017 3:53 pm

I am seeing odd behaviour in Chrome. It gives an error but also downloads at the same time. I will have my service provider investigate.
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Post » Sat Apr 01, 2017 6:25 pm

@Ashley Can you provide an example of the C3 SpriteFont JSON 'Spacing data' so I can update my generator? Thanks. (I wasn't able to figure it out from your blog post.)
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Post » Sun Apr 02, 2017 2:12 pm

It's an array of [width, "characters"], e.g.:
[[6, "ilj"], [12, "oeua"], [15, "wm"]]

(not real data, just an example)
Scirra Founder
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Post » Sun Apr 02, 2017 2:32 pm

OK, got it. Thank you.
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Post » Wed Apr 05, 2017 6:09 am

v3 added for Construct 3 support. See original post!
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Post » Sat Apr 22, 2017 5:30 am

Hello all. @blackhornet how make pixel font without blur (anti aliasing)
red square after Sprite Font Generator, green square after my edit in pixel editor.

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