Sprite is not touching sprite detection

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Post » Sun Mar 10, 2013 3:05 am

Its hard to title this so ill make a small explanation.

In a top down shooter im making, their are different rooms to enter and explore, to avoid knowing whats up ahead i have a darkness sprite covering these rooms.

I am currently using this darkness sprite to stop the enemy from activating their AI before the player enters the room making the darkness disappear.

I have a simple zombie enemy that follows these rules, but since i am duplicating this zombie- if just one zombie is touching the dark- none of them will have their AI On.
(im using a variable to detect darkness atm)

So is their a way to make it detect if a zombie is not touching the darkness so i can activate their AI...


Zombie is not touching darkness => [AI commands]

Maybe i'm just being dumb and I'm missing a simple command- but ive yet to find anything.

Shoot me your ideas please!
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Post » Sun Mar 10, 2013 3:59 am

Add Zombie is overlapping Darkness, then invert it :)
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