Sprite - Load image from url blurs image

Bugs will be moved here once resolved.

Post » Sat Aug 04, 2012 1:39 pm

You will not need to use a power-of-two texture after r100 is released. The power-of-two texture limitation only applies to tiled background, and the bug was Sprite accidentally set the texture to be tiled.
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Post » Sat Aug 04, 2012 2:55 pm

[QUOTE=Ashley] You will not need to use a power-of-two texture after r100 is released. The power-of-two texture limitation only applies to tiled background, and the bug was Sprite accidentally set the texture to be tiled.[/QUOTE]
yes I got that, but since r100 is not yet released, the power of two solution works :)
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