Sprite Organizer and you.

Post your own tutorials, guides and demos.

Post » Sat Oct 29, 2011 2:18 am

Hello Folks.

I'm here to share my secrets with you, yes, you *pointing my finger*

Do you wanna do stripes perfectly organized like this?

(Please note that templates are Original Arts Copyright, you're allowed to use in non-commercial games if you give credits)

Simple. Make your animations in GIFs, export all the frames using GIFFrame.exe and zip it. If you want the frames organized in order, make sure to select the files in order, or add one by one inside the zip.

The order used to zip will the the order placed in the strip mosaic.
I limited the resulting PNG width to 2048 pixel and the height is unlimited.

So, after finishing your zip, upload here: Famous GRID.SWF and it'll make his magic! =P

I'm not a programmer, but I learned Flash and AS2 only to make this tool for people who like make games. I was working in a version where you can select the images directly from the Selecting Box, and them it upload the images, create miniatures and give you the liberty to rotate, re-size, select the transparent color for background, align, change the order. But, very limited by my short time for this hobby I give up with the tool half finished.

Anyway, feel free to help making this tool a reality =P
ImageImageImageImageImageImage
B
93
S
19
G
12
Posts: 1,192
Reputation: 18,301

Post » Sat Oct 29, 2011 3:34 am

Um, OK, but don't images need to be split up in order to use them?
Image Image
B
161
S
48
G
90
Posts: 7,347
Reputation: 66,749

Post » Sat Oct 29, 2011 1:21 pm

You can organize in strips to make easy and fast retouches, Construct 2 will detect every frame automatic when imported ^^
ImageImageImageImageImageImage
B
93
S
19
G
12
Posts: 1,192
Reputation: 18,301

Post » Sat Oct 29, 2011 5:39 pm

[QUOTE=TELLES0808] You can organize in strips to make easy and fast retouches, Construct 2 will detect every frame automatic when imported ^^[/QUOTE]

Wow amazing, I didn't know that =D
"Construct 4 lets YOU make advanced games! (maybe)" Construct Classic - Examples Kit
B
86
S
28
G
13
Posts: 2,092
Reputation: 15,009

Post » Sat Oct 29, 2011 10:21 pm

[QUOTE=Jayjay] [QUOTE=TELLES0808] You can organize in strips to make easy and fast retouches, Construct 2 will detect every frame automatic when imported ^^[/QUOTE]

Wow amazing, I didn't know that =D[/QUOTE]

For fast testing games, you can also use the MapleStory BannedStory to create your characters, export in .ZIP and simple use the GRID.SWF, tcharammm, it's in a big mosaic ^^.

http://www.maplesimulator.com/programs/bannedstory

I use these characters to make dummies while the original arts are not finished.
ImageImageImageImageImageImage
B
93
S
19
G
12
Posts: 1,192
Reputation: 18,301


Return to Your tutorials & example files

Who is online

Users browsing this forum: No registered users and 0 guests