I added some gradients to bg tiles, tweaked a few sprites, deleting a lot of unneeded experimental sprites that were off screen and was feeling happy with the results. Saved the game as a new version.
My main character is a caterpillar. I had a caterpillar sprite and also a block sprite representing him that was set to invisible in its properties.
Now when I run the game the block sprite is visible. Then I added an always event to make him invisible but he still shows. I also tried turning off his invisibility in properties in case that interfered with the event. Nope. I could give up and reduce his opacity to 0% but the fact that he's still there is ruining one of my events. The old version of the game works fine. Does anyone know what could be making my block sprite persist despite the fact he's meant to be invisible?
I'm using Construct 99.62