SpriteFont Comma Quirk?

For questions about using Classic.

Post » Tue Sep 20, 2011 12:22 am

So I came across a discovery about five minutes ago. When using the normal Text object, setting the text to this:

"Hey there, Max!"
prints out this:
"Hey there, Max!"

Astute observation on my part, eh? However, I love SpriteFont, because it's incredible. Absolutely incredible. But I've happened upon an interesting curiosity...

"Hey there, Max!"
prints out
"Hey there,
Max!"

Upon further investigation, I've found that using a comma seems to automatically put a newline afterwards.

"This is t,he mes,sage system!"
prints out
"This is t,
he mes,
sage system!"

How frustrating. Did I accidentally switch on some sort of option, is it working as intended, or is it just another little bug? I know it's got some, though I've managed to work around pretty much all of them so far. Just wondering if I should just use a different character to represent comma instead.
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Post » Tue Sep 20, 2011 11:04 pm

"Word Wrap" & "Confine text to bounding box" are some settings that come to mind.
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