SpriteFont - full text with 1 draw call?

Get help using Construct 2

Post » Fri May 09, 2014 1:40 pm

Can I somehow cache some text to offscreen canvas and then draw it with just one draw call in next frames as long as it stays unchanged? Or it is always drawn letter by letter in every frame?

Is there any trick to achieve that or maybe there is already some plugin with support for it?
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