Spritefont is broken.

Bugs will be moved here once resolved.

Post » Fri Jun 07, 2013 11:20 am

YES, The Spritefont plugin not work on r133.And I found if I creat every character as a sprite.It cause a low performance on mobile. C2 realy need an official spritefont plugin.
B
9
S
3
G
2
Posts: 54
Reputation: 2,468

Post » Fri Jun 07, 2013 12:58 pm

if you recreate each "object" with "new object"->"spritefont" that work on r133 (for me i've no problem).
Just have bug if you "clone" the object with the optimisation.

But sprite font work on r133
B
85
S
14
G
6
Posts: 72
Reputation: 7,237

Post » Fri Jun 07, 2013 1:36 pm

[QUOTE=ThunderZ] if you recreate each "object" with "new object"->"spritefont" that work on r133 (for me i've no problem).
Just have bug if you "clone" the object with the optimisation.

But sprite font work on r133[/QUOTE]


How to create each object as new object spritefont?

There is one spritefont object in r133 . It worked. But I insert another spritefont not clone the spritefont, put it on the stage. They not worked.
B
9
S
3
G
2
Posts: 54
Reputation: 2,468

Post » Fri Jun 07, 2013 1:59 pm

It turns out this is a bug in the WebGL renderer that was introduced in r133. It separately affected the 9-patch plugin so it should be working in the next build. It should also already work correctly in r133 with WebGL disabled.

Note we don't normally support third party plugins. You should factor this in to your decisions to use third party plugins in any important projects you have.
Scirra Founder
B
378
S
220
G
84
Posts: 23,868
Reputation: 188,029

Post » Sat Jun 08, 2013 6:04 am

@Ashley agreed regarding the 3rd part plugins but in this case we are left with no reasonable alternative. The Sprite Font has no official equivalent. The only alternative would be to create different textures for all text in a project which become quite cumbersome and inefficient with texture memory.

If I understand correctly the next build will fix the problem we are having with sprite font? If so I am most relieved.
czar2013-06-08 06:06:57
B
36
S
8
G
5
Posts: 436
Reputation: 5,967

Post » Sat Jun 08, 2013 6:33 am

@czar http://www.scirra.com/forum/topic69032.html

Already more powerful than spritefont in certain ways. Missing a few features though but I can't complain!
Image
B
234
S
27
G
13
Posts: 1,784
Reputation: 18,274

Post » Sat Jun 08, 2013 8:28 am

Cheers @Tokinsom that certainly looks interesting. I would prefer not to change my current project over but I will certainly look into it for a follow up project.
B
36
S
8
G
5
Posts: 436
Reputation: 5,967

Previous

Return to Closed bugs

Who is online

Users browsing this forum: No registered users and 4 guests