spriter collision area problem

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Post » Sat Sep 14, 2013 6:42 pm

I have a enemy made with spriter if i set on player collision with enemy family set enemy scml animation death the collision get exact but all the enemies get set to animation death. If I set on player collision with enemy scml, enemy scml play animation death it works but the collision area dont get exact. Anyway to work around this? they must have done that in super ubie land right?
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