Hi everyone. @kraed and @Anirender, sorry you're having trouble. Please make sure you're saving both the scml and the scon files. C2 uses the scml file to import, and the runtime uses the scon file to load the animation. We will eventually eliminate the need for 2 files.
Here's a detailed guide
that should help you get started if you're still having trouble. Please let me know if that fixes your issues.
I will be getting back into the plugin in the next week. I haven't had much time to look into bugs or adding features as we were closing up Spriter B9. We have a few Mac issues to sort out with the new version, and then I will look into everyone's issues and adding more cool new features or enhancements for the plugin. Thanks for your patience.
On a side note, Spriter saves animated gifs now.
It's a fun way to share your character animations during development.
Here's our update announcement
for Spriter B9.