lucid wrote:Plowman wrote:Help: the sound I added in Spriter doesn't play in Construct 2. I have the latest version of everything installed.
Since there are so many options for how to play sound in C2, the importer doesn't automatically add the events you need. Here's the most basic setup:TGeorgeMihai wrote:@lucid
Any idea what am I doing wrong here ? Or is a Spriter bug ?
The parts applied from the Character Map are not aligned correctly
Spriter lets you set default pivot points on images that you can use in your animations. The advantage of this is say your character map had a character wearing a long pointy hat as part of the head image. Then you can set a different pivot point for the head, and your character map will align. If you look at the file palette, you can see your images in the folder and you can double click to edit the default pivot point. You can also copy and paste the default pivots from the original files using these buttons:
For now, you have to copy each pivot individually, but there will be a shortcut in the future that let's you copy the pivots for the entire folder for files with the same names.
@Lucid I can't seem to figure how to make the sound events work in C2, I did the same as you did in your image.