@lucid - this seems to be working great! I'm so pumped that you got this update out so quickly, I was totally not expecting that at all! this really changes a few of the things I had planned by far. thanks for constantly updating such an already excellent product. seriously. I really appreciate it!
I have a quick question about something I happened to notice while back before this update - some objects seem to be appearing in the upper left corner of the screen when they aren't being used. am I possibly doing something wrong with my animations? you can kind of see it here in this capture (I think it's actually related to the actual layout size - which happens to end to the left of the character):
I think it might have something more to do with blending, since I currently don't blend any animations for the main character but I do for the boss here, and it seems to maybe be doing that between its different movement modes.
edit: I do want to point out that Spriter saved me literally hours of design while working on this boss that I was able to devote to making its behavior more awesome. Also, the wings and the body are separate Spriter elements altogether.