Spriter/C2 update 11/2 bug fix for performance mode

Discussion and feedback on Construct 2

Post » Thu Jun 16, 2016 11:01 pm

That's weird. can you send me the zipped Spriter project for that character. I have a few random things I'd like to try, and it'll go much more quickly if I can just try them back to back. If you don't mind, send to lucid@brashmonkey.com and mention you're mudmask.
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Post » Fri Jun 17, 2016 6:16 am

@lucid - thanks man, shot you an email
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Post » Sat Jun 18, 2016 2:26 pm

@lucid - Hey lucid, I haven't logged in for a while since I was sick. I just looked at the new plugin and it did fix the specific problem but still made a negative chain reaction with my main game. I sent you an email, just in case you haven't received it yet.
The Things you can create is only limited by your imagination. If you don't have the skills then use your motivation as a natural force to exceed all expectations. Chadori RebornXD
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Post » Sat Jun 18, 2016 9:29 pm

I am having problems using character maps that set something to hidden. The expected sprite hides in Spriter just fine, but is visible in C2. I never tested this in earlier version of the plugin. Is this expected?

Thanks! :)
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Post » Sun Jun 19, 2016 1:22 am

Exile03330 wrote:I am having problems using character maps that set something to hidden. The expected sprite hides in Spriter just fine, but is visible in C2. I never tested this in earlier version of the plugin. Is this expected?

Thanks! :)


I can confirm this happens. I had a bunch of male NPCs with skirts on :-P

Instead of setting something to hidden, I just set all of them to a blank sprite. So it probably still needs fixed, but in the meantime, a blank sprite works.
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Post » Sun Jun 19, 2016 11:45 am

C-7 wrote:
Exile03330 wrote:I am having problems using character maps that set something to hidden. The expected sprite hides in Spriter just fine, but is visible in C2. I never tested this in earlier version of the plugin. Is this expected?

Thanks! :)


I can confirm this happens. I had a bunch of male NPCs with skirts on :-P

Instead of setting something to hidden, I just set all of them to a blank sprite. So it probably still needs fixed, but in the meantime, a blank sprite works.


ha! That is funny.Yeah I used to do what you suggested before messing with hidden.

Thanks for confirming.
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Post » Mon Jun 20, 2016 12:28 am

With the new draw method is there a way to scale the image? I tried scale ratio, but the image parts stay the same size.

Thanks!
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Post » Mon Jun 20, 2016 4:33 pm

Thanks for your patience everyone. Have a few things keeping me busy I need to take care of at the moment, but I will look into all of this and get back to you in the next few days.
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Post » Thu Jun 23, 2016 9:50 pm

@mudmask
@chadorireborn
@Exile03330
@C-7
Hi again everyone. I believe I've sorted out all of your issues. Let me know if I missed someone:

Download here! 6/23/2016
  • Fixed bug where scaled animations didn't display correctly using the new direct drawing mode
  • Fixed a bug where the key expression would cause an error
  • Fixed a bug where mainline keys with instant speed curves were improperly propagating their instant curves to individual object keys
  • Fixed a bug where character maps with hidden images weren't hiding the images in direct drawing mode

Please download this version of the plugin if you're getting an error on load because your project was started with an older version of the plugin and you don't plan to convert your project to the new mode.
Last edited by lucid on Thu Jun 23, 2016 11:46 pm, edited 1 time in total.
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Post » Thu Jun 23, 2016 10:48 pm

@lucid Ah got this error:

Image

here is line 72 for reference:
Code: Select all
for (i = 0, leni = this.animations.length; i < leni; i++)
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