Hey Lucid. I have a feature I would like to be implemented if possible.
Editing from C2. When in C2 I can double click the file which opens the SCML file. However, the images are in a different location. Anyway that you Ashley and you could maybe get some way to get Spriter to work with the files in C2?[/QUOTE]
That seems like it'd be pretty difficult at this point. Maybe some point in the far far future. Being able to reimport will most likely come much sooner.
[QUOTE=sman118] @lucid Clearing Chrome's cache worked perfectly. Not sure what the problem was, but that fixed it.
Still having the problem with the image files not loading with the scml file. Just so I'm clear on installation of the plugin (and I'm really sorry if you've covered this some place else):
You download the zip file called "scml".
Then, you extract the folder "scml" into the "plugins" folder inside Construct 2's install directory.
Not sure what I'm doing wrong, but I can't wait to start working in Spriter. I've been brushing up on skeletal animation all week.
Hi sman118, if the scml plugin is in your list of available plugins, then you most likely did it correctly. Does any popup show up when you drag in the scml?
[QUOTE=goldentreee] @ Lucid :
Thanks, it works, and it's great !
Do you think you can make one day Spriter compatible with Ejecta ? As long as CocoonJS doesn't move on that point, it would be nice to be able to use Spriter with Ejecta :)[/QUOTE]
Haven't had a chance yet to look at Ejecta, or why Spriter's not working with it. When I have some time, I'll report back what I find.
Request please. I/We? would like the option to Hide/Show the entire sprite. Since I use a Spriter object for player widgets. I would like the ability to hide and show as required. I couldn't it in the plugin option for actions :([/QUOTE]
Yes, that sounds pretty easy. If it's not in the next update, please remind me again.
[QUOTE=zipstacrack] Sorry. New here, just implemented Spriter into my app.
I get this error on Windows 8 Project Runtime: (I can compile fine)
Unhandled exception at line 16067, column 3 in ms-appx://d3e7a9e4-167a-4441-9c70-00626828921e/c2runtime.js
If there is a handler for this exception, the program may be safely continued.[/QUOTE]
I will have to take a look at the win8 runtime, and see what I can find. Not sure if Jayderu's solution will help.
@Jayderyu, not sure I fully followed that, so is that a problem with the plugin getting errors in c2?