Spriter/C2 update 11/2 bug fix for performance mode

Discussion and feedback on Construct 2

Post » Fri Jul 12, 2013 3:15 am

Hey lucid - I don't think so if you mean 'Set Scale' as an action within Construct. I want to resize the entirety of the Spriter project before I import it because it's currently importing an extremely large file.
B
9
S
2
Posts: 58
Reputation: 1,416

Post » Fri Jul 12, 2013 11:48 am


Fear not! I am not out of problems yet! After I c/p the linked file, the error reports stopped. However, when I set the player to the Journeyman or Alchemist animations, nothing shows up. :\ Help? https://www.dropbox.com/s/8unyyri78finzmq/GameFiles.zip

edit: nvm i got ityaomon172013-07-12 15:21:01
B
16
S
2
Posts: 85
Reputation: 1,479

Post » Fri Jul 12, 2013 9:04 pm

@agni, that's coming to Spriter at some point, along with several other features to alter the entire animation. Most likely after the pro features like variables and collision boxes though. @Yaomon17, glad you worked it out.

to everyone else, if you're using the latest version of c2, and not seeing the poses, please resave your project in the latest version of Spriter. It saves additional info that c2 uses for the pose feature.

Also, if you're not already aware, the selection wrapping feature (select all the pieces, and right-click - selection wrap) lets you scale and rotate the character as a whole in the editor. The plugin doesn't yet take the scaling into account, but that's coming soon.
Spriter Dev
B
87
S
21
G
12
Posts: 3,240
Reputation: 16,461

Post » Sat Jul 13, 2013 5:57 am

Don't worry, I still have more problems! heh. The mage's attack animation won't play properly. If you run the game directly from the Class Select, select Mage, click Battle, wait out the vs screen and click attack, the animation is very wonky.
https://www.dropbox.com/s/iskn1aeevpji4dy/DropVale2.zip
B
16
S
2
Posts: 85
Reputation: 1,479

Post » Sat Jul 13, 2013 5:56 pm

Also I'm having various other problems that might be linked to the weird objects. I opened up the file again and the hands have disappeared off the mage victory animation. This happened with the elbows of the mage and journeyman on other animations before but I worked around them but this one is harder. Also, the cloak in the mage losing animation cloned itself. The weird objects from before is likely the elbow of the mage and journeyman that disappeared. Might have happened when I tried to copy and paste the keyframes :\
B
16
S
2
Posts: 85
Reputation: 1,479

Post » Sat Jul 13, 2013 6:32 pm

hey yaomon, are you ever in scirra chat, or do you have skype (pm me your skype name if so)

I see some issues, and fixed one, but there's alot going on in your project, and I have some questions
Spriter Dev
B
87
S
21
G
12
Posts: 3,240
Reputation: 16,461

Post » Tue Jul 16, 2013 12:02 am

any progress on javascript error on win8
getelementbytagname or folder runtime line 722 spriter plugin.js

Dan
B
12
S
5
G
4
Posts: 176
Reputation: 4,384

Post » Tue Jul 16, 2013 4:43 pm

@Lucid

I've had spriter for a while, but I'm actually trying to put it too use now in my latest game :). A few things:

1. When I drag/drop the SCML file into Construct 2, it's big. I wrap selection and resize, but it's the same size in game as it was originally. Is there a way to resize it in Spriter?

2. When my graphics designer created all the animations as separate projects. Is there a way ti put all the animation together in one project after the fact?

3. When I import into Construct 2, I still get all the pieces stacked on top of each other, latest spriter (b4) and latest C2. I tried save as new version in spriter as well.

Thanks.

B
94
S
29
G
11
Posts: 1,545
Reputation: 20,993

Post » Tue Jul 16, 2013 4:47 pm

@ArcadEd Latest plugin?
B
49
S
11
G
10
Posts: 1,833
Reputation: 14,418

Post » Tue Jul 16, 2013 6:05 pm

@BluePhaze. Tried it, I realized I hadn't updated the plugin a while, so I went ahead and did that as well.

Thanks.
B
94
S
29
G
11
Posts: 1,545
Reputation: 20,993

PreviousNext

Return to Construct 2 General

Who is online

Users browsing this forum: Yahoo [Bot] and 14 guests