khanh wrote:I might have a clue about this:
C2 uses Google Closure Compiler to minify scripts, so the variables and properties (with dot syntax, ex: Object.property) you use will be changed after the minify process.
Hi khanh. Thanks for the pointer. In all of the official plugins like the sprite plugin, there is a lot of dot syntax. Is there only certain circumstances where it needs to be avoided?
EDIT:ok, someone just pointed me to this: https://www.scirra.com/manual/22/runtime-overview
Somehow missed the "Google Closure Compiler compatibility" section on the first read-through. I may be able to get to this sooner than I thought. Still a few things to do before I can give an ETA though.
akumaGouki wrote:I can't see my animations, I uploaded the construct project and the spriter folder
The C2 plugin requires that you save the scml and scon file with two save options set in Spriter. It appears you do not have them set. The settings will be saved, so you only have to set it once: