i am trying to disable collisions for some or for all png's that are included on each scml instance with no success.
Even if i say "pick arm UID 100------ arm set collisions disabled " in the debugger the collision is still activated.
is this a "bug" or i am doing something wrong?
with the exception of my main character that i need some body parts collisions , i have made all the rest in game collisions to interact with the "dummy" background box of the scml characters.
The scml animations are just eye candy so there is no need for me to have the png's collisions enabled but i cant seem to find a way to disable them.
p.s i have tried with family's,on created,on initialized etc nothing seems to work.
Now i have the object overhead with every instance AND collisions enabled for all those extra objects!