I don't know if it is a bug or if i just missed something. When i try to to spawn a object(a sprite) in multiple places at the same time, it does not work properly. I try to spawn an enemy sprite several times.
Several issues can happen:
1) i can't spawn a object more than one time if i use the same spawn point which is copy and pasted or cloned. If i do so, only one of this spawn points will spawn the object.
2) if i use completely different spawn points i can spawn the object several times but only one of this sprites will act correctly. Only one of the enemy sprites will chase the player and act like it is set in the event sheets. The others will just do randomly nothing or only a part of the event script.
3) if i assign a light source to the enemy sprite, it will be only set to the first spawned sprite, never to the others. I tried containers, but if use containers construct crashes when i start the application.
Is this a bug? I think crashing to the desktop is no good sign^^ Or are my events messed up?