Squares vs Circles! Yes it is addictive

Show us your completed creations made in Construct 2

Post » Fri May 22, 2015 5:44 pm

Hi

I finally finished developing my game (squares vs circles). It took me 2 months to develop. Many thanks to construct 2 forums they been so helpful and helped me many times to overcome my struggles.

Welcome to the new addictive game from Shaps©.

Warning: This game is very addictive and sometimes can be very frustrating to beat. Download this game only if you think you can handle it.

Square vs. circles contain 3 game modes :-

1) Keep the circle in. This is a unique game mode that was the idea of Shaps©. Try to beat the score and compete with your friends and with Leaderboard.
2) Survival Mode :- In this mode you will try to survive the longest against the evil circles. The circles will alway try to get you and destroy you. Try to avoid them! But remember you will always be the loser to them. Try to beat the longest survived time and compete with your friends and with Global Leaderboard.
3) Levels mode :- In this mode you will try to beat the levels that been designed by Shaps©. The stars will help you earn gold which will allow you to customize your square.
4) Multilayer mode :- coming soon!!!
5) Level designer :- coming soon!!!

Collect Gold to Unlock squares!
Enjoy and remember not to throw your phone!!!


Here is the link to the game
Code: Select all
https://play.google.com/store/apps/details?id=com.iraqdev.svc


Game icon
Image
(the icon made by Cricketto)

game bundle ID
Code: Select all
com.iraqdev.svc

Screenshots

1) Image

2) Image

3) Image

4) Image



I wouldnt mind exchange reviews
Last edited by aliweka on Sun Jun 14, 2015 6:34 am, edited 7 times in total.
B
8
S
2
Posts: 117
Reputation: 920

Post » Fri May 22, 2015 5:45 pm

sadly i cannot post any links so this is the link just put it together

https:// play .google. com/store /apps/details?id=com.iraqdev.svc

remove spaces
B
8
S
2
Posts: 117
Reputation: 920

Post » Sat May 23, 2015 4:22 am

guys please some support
B
8
S
2
Posts: 117
Reputation: 920

Post » Sun May 24, 2015 8:24 am

Not bad, man. Your ideas are quite solid and you have a grasp of game design. I just think you need to further improve upon it and go beyond. especially the visuals. Other than that, it's good. You put your effort in and it shows. Keep progressing, hope your next game is even better!
Risk Rocket now available on Google Play
Image
B
36
S
15
G
6
Posts: 337
Reputation: 6,300

Post » Sun May 24, 2015 2:57 pm

Usman Haq wrote:Not bad, man. Your ideas are quite solid and you have a grasp of game design. I just think you need to further improve upon it and go beyond. especially the visuals. Other than that, it's good. You put your effort in and it shows. Keep progressing, hope your next game is even better!



thank you so much! we need someone good to work on visuals and we would find success
B
8
S
2
Posts: 117
Reputation: 920

Post » Mon May 25, 2015 3:15 pm

Hey there... I tried to check out your game (though it was through BlueStacks, as I don't currently have a phone/tablet to play on), and it would crash after the "Ludei" logo screen. :-/
B
7
S
1
Posts: 14
Reputation: 455

Post » Tue May 26, 2015 4:34 am

MiToVo wrote:Hey there... I tried to check out your game (though it was through BlueStacks, as I don't currently have a phone/tablet to play on), and it would crash after the "Ludei" logo screen. :-/




ummm , because after that u get the automatic log in for google play services :( it doesnt work on bluestacks, however thank you very much
B
8
S
2
Posts: 117
Reputation: 920

Post » Sat Jun 06, 2015 11:16 pm

can you please get me more downloads :( please i worked so hard on this game but its falling back
B
8
S
2
Posts: 117
Reputation: 920

Post » Sun Jun 07, 2015 8:31 pm

You cannot expect to get so many customers on the mobile market. It's such a saturated market! Of course there are things that you can do such as, contacting review sites, making a website of your own, and basically telling everyone you know. Mostly though, it's out of the developers control. Does your game deserve attention? Yes, but so does every other game that comes out on the Mobile market as well. People want what they want.

I wish your game the best of luck in the future.
Risk Rocket now available on Google Play
Image
B
36
S
15
G
6
Posts: 337
Reputation: 6,300

Post » Sun Jun 07, 2015 10:41 pm

Hi Ali,

Just played your game... It's fun and well-programmed, but need improvements for sure. Rated it 5 Stars on Play Store to help it get more attention. However, here's my detailed and frank review:

First Mode:

As of now: Amazing game play, perfect controls, challenging and fun to play.
By the way, there is one bug: Highscores do not get submitted! please check.

Improvements: Ball could be slightly bigger, after every 10 points, create another ball just for extra fun and continuity - Imagine someone trying to preserve 5 balls in the circle, that would be awesome, compared to one ball for 5x times more time - that may get boring, right?

Second Mode:

As of now: Took me a long time to understand the controls ! - I got a hang of it, but it ain't easy. Always make sure to have the easiest control so that the users get challenged by the game alone, not how to play the game.
Improvements: I suggest having "Point towards Touch.X, Touch.Y" controls. Let it follow the finger and it will be amazing! Trust me.

Third Mode: (Levels)

As of now: That's like a hidden mode! I would not have found it, if I wasn't to assess your game! It's good, but that's really a different type of game.
Suggestion: I suggest making a whole new game with that concept. OR. keep the three modes in a line to choose from. You can have a look at my game that I recently posted (Stickman Cricket League) to get an idea on how to make things "look" much more appealing and simple to use, because that helps a lot.

Apart from that, I also suggest having a "Share on Facebook" button, which will help you gain more downloads (because you shouldn't expect an Android user to randomly bump into your game, it took me a lot of scrolling to reach it after searching exactly your game title!). But, you will need to work on the game-improvements first so that you have returning customers, not the one-time audience or those 1-star lovers.

Hope this would help.. Feel free to ask me for any help :)
I'd also appreciate if you can have a look and review my game as well !

Oh, and about the Video Trailer... 10/10 for that, just epic!

Cheers!
Hasan
B
10
S
2
Posts: 109
Reputation: 982

Next

Return to Completed Creations

Who is online

Users browsing this forum: No registered users and 3 guests