Start my project without an event sheet?

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Post » Fri Jan 13, 2012 12:28 pm

Hey guys,

My power was cut - (construct2 wasnt open) but when i went to open my project it says there is an event sheet missing. Its not an important event sheet - id be happy to delete it.

Is there a way to get into my project at this point? I dont know what to do...GenkiGenga2012-01-13 12:28:50
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Post » Fri Jan 13, 2012 1:17 pm

Capx are .zip files.

So note the name of the missing file, and go check inside the capx if you find said file.
If you don't, open the main .caproj file (in a text editor) and look for the name of the missing file; remove it.

Do those manipulations on a backup capx, better safe than sorry.

If it still doesn't work, post your capx (unmodified) I'll have a look at it.
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Post » Fri Jan 13, 2012 1:24 pm

Thanks for the response.

I did follow through with that but it then it came up with the error msg: said event sheet is missing it must have been manually deleted.

I have sent it to support. I really hope its retrievable :(

If they dont have any luck i would be grateful if you took a look.GenkiGenga2012-01-13 13:25:09
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Post » Fri Jan 13, 2012 1:31 pm

If it is missing, creating the missing name.xml file in the "Event sheets" folder should allow you to launch the project.
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Post » Fri Jan 13, 2012 1:51 pm

Im sorry i made a mistake in my intial post,

the first error was that the event sheet was empty, i had a look and it had no text in it, despite being aroun 223 kb.

When i deleted it it came up error event sheet missing

I tried to replace it with a blank xml of the same name and it come up as error event sheet empty again. :(
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Post » Fri Jan 13, 2012 2:52 pm

You need to remove the reference to the project in your .caproj file (which lists all the files in the project). I'll have a look at the email though in case its not that simple.
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Post » Fri Jan 13, 2012 3:16 pm

Thanks Ashley.

Is my caproj file the gamename.uistate? Ive tried to delete any reference but it keeps calling for it when i attempt to load.

When i created my project i chose the option to save it in a folder rather than cap.x (I have no idea if that is relevant).
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Post » Fri Jan 13, 2012 3:18 pm

Nope, the caproj file is the gamename.caproj.
Open it in a text editor and remove references to the missing event sheet in this file.
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Post » Fri Jan 13, 2012 3:26 pm

Lol oh the one with the c2 pic on it? Its working! Jesus.. that was a scary couple of hours.

Thank you guys and sorry to disturb!
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Post » Fri Jan 13, 2012 3:29 pm

No problem. Glad to hear you have got your project back.
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