[Starter Kit] All Poses Pack by Telles0808.

Show us your completed creations made in Construct 2

Post » Sat Oct 29, 2011 2:30 am

I'm starting with Construct 2, but due to its potential, I'm certain to keep with all my projects with Construct 2 forever xD

Controls:
Walk: A-Left & D-Right;
Run: Keep the walk pose for more than 3 sec;
Jump: W;
Bend: S;
Craw: keep S while pressing A or D;
Slide the Wall: While jumping, collide with the green wall;
Jump off the Wall: A or D to release, if you keep W pressed, you will jump higher.


Source File:
CAPX:http://static1.scirra.net/arcade/games/418/sandbox.capx
Character Template: http://www.scirra.com/forum/topic51201_post322790.html#322790

Sample Page:


Poses I already finished:
- Standing;
- Running;
- Slipping after running;
- Bending;
- Crawling;
- Being Jump;
- While Jumping;
- Falling;
- Landing;
- Sliding the Wall;
- Climbing edges;
- Carry Objects;
- Attack poses;
-- 3 Punching Poses;
-- 3 Kicking Poses;
-- Flying Kick;

Coming soon:
- Double Jump (as soon as I learn how to rotate the sprite 360 and land safe ^^);
- Swimming;
- Diving;
- Climbing a Ladder;
-- Ladder in the side;
-- Ladder behind;
- Climbing a hope;
- Riding Mounts;
- Walking in edges;
- Attack poses;
-- 4 Cutting with a weapon;
-- 2 Bow Poses;
-- 2 Boomerang Poses;
-- 2 Javelin Poses;

And much more.

If you found any bug, please, report here.

That's it, see you.

Rights:


Adventure Pack by BieLSan of Gabriel Mackievicz Telles is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Based on a work at igmbrasil.com.
Permissions beyond the scope of this license may be available at http://igmbrasil.com/forum/index.php?topic=45.


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Updated: 2011/10/29 - Launch of the Pack;
Updated: 2011/10/31 - Improvement of sprites;
Updated: 2011/11/04 - More Poses;
Updated: 2012/02/01 - New Post content, all the poses in image, code bugs fixed;
Updated: 2012/02/04 - A complete new code, very organized, bug free, new poses for attacks;
Updated: 2012/02/05 - Added all the fight poses without weapons and the flying kick;
Updated: 2012/02/06 - Added Comments on the opensource code, added diagonal walls, added special treatment for an issue with "On Landed" and diagonal walls.
Updated: 2012/02/08 - Added physics and solved the bug with a workaround using collision mask.
Updated: 2012/02/09 - Added attacking masks;
Updated: 2012/02/10 - Added climbing edges and improved all the detection system around the yellow boxes;
Updated: 2012/02/15 - Added the pose for Carry Objects and polished some movements;
Updated: 2012/02/16 - Implemented a complex system to workaround the climbing issue;
Updated: 2012/02/19 - Improved with more conditionals and polish the movements;
Updated: 2012/02/22 - Added Climbing on Ceiling system, polished many movements and improved the performance while falling with more conditionals;
Updated: 2012/04/16 - Re uploaded for the latest build of C2 and new topic with the Character Template;
Updated: 2012/05/29 - Re uploaded for the latest build of C2 and some tweeks;
Updated: 2012/06/25 - Re uploaded for the latest build of C2 and some tweeks;
Updated: 2012/07/24 - A new tutorial from C2 CommunityTELLES08082012-07-24 17:08:57
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Post » Mon Oct 31, 2011 11:58 pm

This is only a Bump reply, I'll not double post under it, this is only to keep people refreshed with the new contents ^^
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Post » Tue Nov 01, 2011 1:14 am

Very cool, very cool! One of the hardest things for beginners to nail down is a good animation system, and yours is looking great so far. Keep it up.
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Post » Tue Nov 01, 2011 1:29 pm

Wow, thats complex.I'm curious about whats coming.
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Post » Fri Nov 04, 2011 12:22 pm

Today I'll finish all the poses, but I can one thing, playing with kinect can break you, lol, that's why I'm so tired.

Take a look on the character template, the sketch and the final version =P


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Post » Sun Nov 06, 2011 1:56 am

Looks fantastic! However that delay before jumping could get VERY annoying.
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Post » Mon Nov 07, 2011 1:01 pm

I'll fix it next release ^^

Thanks for the tip.
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Post » Fri Jan 20, 2012 3:29 pm

After a longe time, updated =]
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Post » Fri Jan 20, 2012 4:35 pm

As someone who really appreciates a well animated game, I love this. Would love to eventually see the source file for this to see how you are implementing all of the moves.

The only problems I see are when you try to flip against the wall. It gets a little buggy.

Looking forward to seeing how you do the rest.
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Post » Fri Jan 20, 2012 5:26 pm

Nice work Telles0808,

The control system is pretty fun and your current animation sequences deserve the praise its getting. Cant wait for a stage!
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