STATE Based platform engine.

Post your own tutorials, guides and demos.

Post » Tue Dec 22, 2009 12:17 am

Hi all. Thought i'd post this as there has been a lot of questions about platform stuff recently.

http://dl.dropbox.com/u/1646976/PLATFORMENGINE.cap

Has loads of features ducking, wall slide, wall jumps, super jumps and some more. I created it a while ago so the event sheet is messy, there are probably redundant events or actions or easier ways to do things - but it works quite well.

It's commented in as plain English as I can (explaining stuff isn't a strength of mine) and is aimed at someone totally new to Construct.

There are some bugs - for example crawling under a low wall and letting go of the duck button "shoots" you from beneath the wall, I have fixed this but can't find the cap at the moment.

You can see it in action here - http://www.youtube.com/watch?v=_LDLKVa3O9k

Any problems let me know or if you have any suggestions or improvements.

Thanks.
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Post » Tue Dec 22, 2009 12:23 am

Very helpful, nice one!

The million mega-man games being made will appreciate it :D


Seriously though, I can see it being very useful. We could use a sticky with nothing but the most useful caps in for different things, would be very helpful to many.
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Post » Sun Dec 27, 2009 8:45 pm

Ohhh! Excellent help me much
Scirra I'm new and I like the program and given you more what I was looking

PD: I'm Spanish, sorry for my bad English
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Post » Sun Jan 31, 2010 2:14 am

Great example!
Can he move the box when he pushes, or just showing the push animation?
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Post » Sun Jan 31, 2010 2:24 am

He should be able to push, but it looks like something broke due to the newest build.
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Post » Sun Jan 31, 2010 6:46 am

He also loses the sliding fiction down the wall and the cool double jump effect.

My concern is will every new version break your game? I hope not.
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Post » Sun Jan 31, 2010 8:01 am

[quote="Guyon":3pwxctr7]He also loses the sliding fiction down the wall and the cool double jump effect.

My concern is will every new version break your game? I hope not.[/quote:3pwxctr7]

broken things are usually easy to fix or fix themselves in later versions, also remember construct is still beta, so its expected things are gonna change from one version to another. if your using construct simply for making a game, stick with the versions that wont break it throughout its development. but fixing these minor problems just means rewriting simple things here and there.
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Post » Sun Jan 31, 2010 2:20 pm

My mistake he does have the super cool jump and wall slide. Just no push
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