Steam4C2-Basic

Discuss Scirra's 2D Asset Store

Post » Mon Oct 03, 2016 11:10 am

Hi,

Update V1.1 is available :
- Add OSX (32/64b) support
- Code Optimization

Regards,
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Post » Sat Oct 29, 2016 8:22 pm

Hi,

V1.2 is available.

Steamworks SDK 1.38A is now used for Steam4C2
Nw.js 0.18.3 is supported

New features:
- Condition "Is_Big_Picture" returns true if the steam runs in BP mode
- Expression "getSteamAPPID" returns the current Steam app ID of your app

Regards,
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Post » Sun Nov 06, 2016 12:57 am

Hi,

An update was submitted to scirra store

Basic version (v1.2.1):
* Update Support for nw.js 0.18.3 to 0.18.5
* Update Support for nw.js 0.17.1 to 0.17.6
* Add Support for nw.js 0.19.0-beta1

Regards,
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Post » Tue Nov 22, 2016 8:27 pm

Hi,

V1.3 is available.

Changelog:

NW19-beta1 support is dropped and remplaced by NW19-RC1

New Propertie : Enable/Disable Debug Mode, Allow error message in console.
Error messages are added for achievements and an error trigger is fired when you try to unlock an achievement already unlocked.

Conditions :

[Change]
Condition "On achievement activate success" is renamed "On Any Unlock Request Success"
Condition "On achievement activate error" is renamed "On Any Unlock Request Error"
Condition "On clear achievement success" is renamed "On Any Reset Achievement Request Success"
Condition "On clear achievement error" is renamed "On Any Reset Achievement Request Error"
Condition "On get achievement success" is renamed "On Any Achievement Is Already Unlocked"
Condition "On get achievement error" is renamed "On Any Achievement Is NOT Already Unlocked"

[New]
Add Condition "On Unlock Achievement Request Success", Triggered after 'Activate achievement' if the current achievement is successfully unlocked.
Add Condition "On Unlock Achievement Request Error", Triggered after 'Activate achievement' if the current achievement fails to be unlocked
Add Condition "On Unlock Achievement Request Error Already unlocked, Triggered after 'Activate achievement' if the current achievement fails to be unlocked
Add Condition "On Reset Achievement Request Success", Triggered after 'Clear achievement' if the current achievement was cleared.
Add Condition "On Reset Achievement Request Error", Triggered after 'Clear achievement' if current achievement can't be reset.
Add Condition "On Achievement is Already Unlocked", Triggered after 'Check Achievement State' if the achievement is unlocked.
Add Condition "On Achievement is Locked", Triggered after 'Check Achievement State' if the achievement is locked.
Add Condition "On Check Achievement State Request Error", Triggered after ANY 'Check Achievement State' if a error occurs (Wrong name or Steam Server).

Actions :

[Change]
Action "Activate achievement" is renamed "Unlock Achievement"
Action "Clear Achievements" is renamed "Reset Achievement"
Action "Achievement is unlocked?" is renamed "Check Achievement State"

Expressions :

[NEW]
Add Expression GetCloudTotal, Returns the amount of total byte on Steam Cloud.
Add Expression GetCloudAvailable, Returns the amount of available byte on Steam Cloud.

Regards,
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Post » Tue Dec 20, 2016 12:37 am

Hi,

Plugin v1.3.1 was submitted to store. Should be available soon

Fix: trigger (unlock action) achievement by name not fired
Fix: Black screen on few computers (especially I5 and AMD processor)

Regards,
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Post » Thu Dec 22, 2016 10:48 pm

Hi,

The update 1.3.1 is still waiting for approval...

But you can discover a small sale until christmas here ;)

Regards,
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Post » Thu Dec 22, 2016 11:27 pm

Hi Bro, I have a few questions before buying:

- I can know if the game is running with a valid steam license?
- I'll be able to save to the steam and recover the save from steam?
- Leader-board is supported?

the discount on Christmas Day will be huge? =D
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Post » Fri Dec 23, 2016 12:23 am

Hi @TELLES0808 ,

- I can know if the game is running with a valid steam license?

Do you want a feature to check steam key? or fight against piracy?

- I'll be able to save to the steam and recover the save from steam?

You can save localstorage folder without plugin, the cloud sharing files and send/write/delete/read files will be added in full version in a soon future

- Leader-board is supported?

Yes in full version

the discount on Christmas Day will be huge?

I don't think AJ2DI planned a huge discount on Christmas Day but maybe a better discount than today ^^

Regards,
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Post » Fri Dec 23, 2016 10:48 am

Do you want a feature to check steam key? or fight against piracy?


Both, if possible :roll:

33% or more would be an awesome discount and make me able to buy it :D
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Post » Fri Dec 30, 2016 9:41 am

Hi,

Until Scirra approves v1.3.1 (we guess they are in vacations), we recommend v1.2.1 (with SDK 1.38A) to avoid black screen issue on few computers.

Regards,
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