[Steampunk Giants] concept art

Show us your completed creations made in Construct 2

Post » Fri Feb 14, 2014 11:44 pm



Steampunk Giants is a fast-paced side scrolling shooter I've been toying with for awhile as an excuse to practice with Construct2. The concept can pretty much be summed up by one sentence: any problem can be solved by shooting it. Lots of enemies mean lots of explosions.

As of now, I've got the player controls working pretty well and some of the more basic enemy AI working as well. I'm currently working on making some interesting enemies (both in visuals and gameplay terms), so I thought I'd post a few sketches I did for ideas so far. I'm going for a goofy cartoonish design, something similar Metal Slug and the like.










And to show I'm not just blowing smoke up anyone's skirt, a quick ingame screen:

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Post » Sat Feb 15, 2014 12:01 am

Looks Cool.
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Post » Sat Feb 15, 2014 12:35 am

Such amaze art. Much wow factor. Mechs with steampunk? Pure sex appeal!
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Post » Sat Feb 15, 2014 8:18 am

This is hitting all the right strings, man. Steampunk? Check. Mechs? Check. Pixel Art? Check. Amiga? Check!
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Post » Sat Feb 15, 2014 9:25 am

This is awesome, love steampunk.
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Post » Sat Feb 15, 2014 9:37 am

Great concept art!... but I'm not sold on the retro-style implementation.
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Post » Sun Feb 16, 2014 6:38 am

@Silverforce
The ladies love it.

@Windwalker
Amiga? Ouch, I thought I at least made it to the Sega Genesis.

@PlanetX
Not a fan of the retro 2D visuals as a whole or not the style of it so far? I'm curious 'cause I've had a bit of trouble translating the charm from the large concepts to the small sprites in-game.
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Post » Sun Feb 16, 2014 6:59 am

[QUOTE=RandomFellow]Not a fan of the retro 2D visuals as a whole or not the style of it so far? I'm curious 'cause I've had a bit of trouble translating the charm from the large concepts to the small sprites in-game.[/QUOTE]

That's exactly what I meant... I love retro style, but for this game, I personally think it's not the best choice. Maybe a kind of 'vectorish' sprites would help to retain the charm from the original concepts.
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Post » Sun Feb 16, 2014 8:01 am

Retro yet still looks so visually vibrant and attractive! Me Likeee
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Post » Sun Feb 16, 2014 9:46 am

Awesome design for the carrier, it reminds me of the one in Iron Brigade!
Love that walk animation for the creeper, too. Nice and weighty. Can't tell if it's supposed to be a tripod or it's just missing a back leg though.
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