Page 1 of 3

Steel Riders Beta

PostPosted: Fri Sep 14, 2012 9:11 pm
by brunogruber
Hello there, thanks for visiting this thread (:
I'm Bruno Gruber, a product and interior designer living in Curitiba, Brazil. Happens that I'm also a video game design passionate, and I am here today to share my idea with you.

Meet Steel Riders



The goal of this project is to create somewhat of a 16-bit-snes-or-gba-style kind of game. The game itself is a futuristic post-apocaliptic themed horizontal platformer, where you take control of the ZB33 "The Cowboy", a badass war veteran mech that can fire metal melting lasers, homing missiles, powerful torpedoes, fly and all this cool mech stuff.


FIGHT with all your power!


This game is heavily inspired by games like Mech Warrior and Cybernator, but it is not a copycat of those. Steel Riders is a much simpler game, focused on the action and exploration of the map, not on the realistic mech simulation.


DESTROY solid evil enemies!

At this moment, the first mission is fully playable. It consists of 4 levels and lots of solid-evil metal enemies to be blown up.


EXPLORE and discover dark secrets!

So, wait no more. Go ahead and take control of this metal beast.



Now it's your turn to help me improve this project, if you want. Tell me what you would like to see in a game like this, there's no limits to imagination. I will read each and every idea that you have and evaluate them individually. If it's good, the idea goes to the game and your name and contact goes directly to the credits.

This is an experimental process as well. I want to see if the community is able to generate good ideas that can really become a part of this kind of game, so I will be most grateful if you participate.

Thank you for your time, and have a great time enjoying the first Steel Riders beta.

Re: Steel Riders Beta

PostPosted: Fri Sep 14, 2012 9:18 pm
by vandinz
Superb graphical style, I love it! Needs beefier sounds effects, apart from that, keep up the good work!

Re: Steel Riders Beta

PostPosted: Sat Sep 15, 2012 12:33 pm
by boybokeh
Won't take me past loading screen on FF or Chrome :(

Re: Steel Riders Beta

PostPosted: Sat Sep 15, 2012 12:51 pm
by Wrangler
This is brilliant, the artwork is sublime. You nailed the snes/arcade style!

Re: Steel Riders Beta

PostPosted: Sat Sep 15, 2012 1:29 pm
by roboteka
Wow! Nice graphics. Your whole project has really professional and polished feel. Keep up the good work!

Re: Steel Riders Beta

PostPosted: Sat Sep 15, 2012 2:59 pm
by ParCutz
Awesome job! It held my interest until the end (my demise) and that is hard to do. One suggestion, please let us know to use the X key to pick an option from the start menu. I tried every button until I found it. Thanks.

Re: Steel Riders Beta

PostPosted: Sat Sep 15, 2012 3:11 pm
by JohnnySix
Love the graphics - would look good fullscreen, as in blown up 2x leaving the pixelated look - at the moment it's a little hard to see what's going on.

Also - for people not getting past the start screen, you need to use Z and X , and cursors to move.   

Re: Steel Riders Beta

PostPosted: Sat Sep 15, 2012 4:29 pm
by brunogruber
Thank you guys for the feedback so far! I'm taking note of everything (:

@boybokeh: The loading screen may take a little while. Thanks for playing!

Re: Steel Riders Beta

PostPosted: Sat Sep 15, 2012 5:04 pm
by Eisenhans
It's really looking good so far.

I just wished we could fire upwards

Re: Steel Riders Beta

PostPosted: Sat Sep 15, 2012 5:13 pm
by Goomba
great job, as it was said, you should allow player to shoot upward and even vwith an angle of 45, that would be cool i think.

Did you make the music yourself ? It's pretty cool too