Basic event system question. I'm new to C2 and have no programming background.
I'm trying to create educational games for the classroom.
The basic user experience is: hear a command, do it. Hear another command, do it.
I created a crude example that highlights my problem with the event system.
For example: user hears, "touch the wine" and touches the wine, whereupon he hears an affirmative "good." User then hears, "touch the eggs." So he should touch the eggs and hear another "good." BUT...even if the user goofs and touches the wine (instead of the eggs)he still is rewarded with an affirmative "good." So the response to the verbal command no longer makes sense. This is because my prior event says that clicking or touching the wine creates the action of the audio playing "good." So I need to create that command-and-response kind of pattern but haven't been bright enough to figure it out for myself yet. Anyone care to set me straight?
Capx location: https://docs.google.com/open?id=0B7shV36L5wGXM2ZsRXl2bFYyVTA
Thanks in advance.