Alright. So I've been working on a mining game. Something I'm really excited about making. Thing is, I can't quite figure out why I fall through the ground blocks. (Although, the fact that he can jump up blocks, although not intentional, I do like.)
I'd also like to figure out how to make it so... I can have a bigger layout, that also generates these blocks, BUT... isn't using moving objects. All in all, there might be a way to generate them with an array... But I'm not too sure on how arrays work. If someone could maybe help me figure that out, that would be great.
I'd still like the grassblocks to be destroyed when the dirt block under it is, and for the sand to fall down when there is no block under it.
Anyway, here's the Capx.
Any and all help, like always, is appreciated. If you have any ideas on how I can optimize it, that would be great.