I am trying to create a TD game with a more complex aiming behaviour...
not only should towers (and enemys) be able to damage others of the same instance but also heal them later (in different cases of course
Problem is... I cant even get them to Target each other properly =D
-Drag and drop Green or Red boxes to place green or red towers
-Green Towers Target Red Towers and vice versa
-on clicking a red Tower (not the "buying box") this Tower should be toggled "confused" (Instance boolean)
-Confused red towers are supposed to target other red towers
-On Clicking a Red Tower EVERY Red gets "confused"
-Confused Reds seem to Target themselves as they rotate to 0 degrees
If anybody would be able to help me?^^ I'm Confused!!