I'm flying with the questions this week, very sorry I'm just constantly hitting walls which are quite easy to break down.
This is my last for the week:
I want to store the starting position of a sprite (and its copies) so that when they get displaced I can return them to that position.
My context is I have a platform made of physics objects (multiple copies of the same sprite) - these sprites can be moved, lets say a ball hits them and they all scatter. What I want to happen is for them to return to their starting position after they've been scattered.
I promise that's the last cry for help you'll get from me this week forum. :)